Dashwalk Dueling
A downloadable game
Dance your sword across the arena while trying to keep your feet on the ground in this fast-paced platform fighter. Choose from 8 supers & reversals to dismantle the competition.
itch.io?
Itch.io is the platform Monkii Goes Boarding began on and I wanted to make sure those who followed me here could discover and enjoy the game.
Stable Online is a Priority - Modern Netcode
To ensure stable & enjoyable online play, rollback netcode is planned on release & is currently in development.
Focus on Grounded Movement - No Grounded Jump
Intense grounded movement is the foundation of Dashwalk Dueling's design. While on stage, movement is limited to only grounded options. Returning to stage is the only time jumping is available—otherwise, there is no jump. This encourages spacing heavy grounded play with any airtime being a struggle for your stock.
Crumple, Crumple Break & Super Cancel
Our combo system introduces crumple & crumple break to give the play access to expressive combos when landing a strong combo starter. Super canceling gives a massive frame advantage & pairs fantastically with crumple mechanics. Players darken when in hitstun to help you to understand combos intuitively, alongside a combo counter that will give you clear feedback on your combos and strings.
Training Mode
Training mode is built with labbing & competitive play in mind. Features like savestates, recording, frame advantage, move frame data, hitbox displays, per frame simulation, an adaptive combo counter, & more are included and togglable.
Learn More
Discord – https://discord.com/invite/9vVyZhfFn8
Linktree – https://linktr.ee/monkii_goes_boarding
Credits
Developed by Monkii Man (@Monkii_Man)
Thanks to Daniel Linssen The most predominantly used pixelated fonts used in game (3x6 and 5x7) were sourced from Daniel Linssen (@managore)
Status | In development |
Author | Monkii Goes Boarding |
Genre | Fighting, Platformer |
Tags | 2D, Controller |
Average session | About an hour |
Links | Steam |
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